APPLE SCENE
Created: 2024 | Medium: Blender
The first project I made as a part of my process in learning Blender for my 3D Modelling class, a scene with a bowl of apples and a sliced apple. We used physics simulation to drop the cloth into the bowl as well as the apples themselves to give it a more natural look to them rather than manually putting each object into the bowl. A small problem came with the one of the slice textures for the sliced apple as some of the outer apple texture was clipping into the slice texture. I worked around this issue through angling the area away from the camera while still making it look natural.